:: Digital Animation
In the United States, a certificate may be offered by an institute of higher education. These certificates usually signify that a student has reached a standard of knowledge about a certain vocational or professional subject. Certificate programs can be completed more quickly than associate degrees and often do not have general education requirements. Undergraduate certificates represent completion of a specific program offered in coordination with a bachelors degree. Graduate certificates represent completion of studies beyond the bachelor's degree, yet short of a masters degree.
In the State of Maryland, a Certificate of Merit was, until recently, issued to graduating high-school seniors who met certain academic requirements (such as completion of advanced courses and a cumulative GPA of 3.00); the statewide certificate has since been replaced by "endorsements" defined by each local school system.[3]
It also may be awarded as a necessary certification to validate that a student is considered competent in a certain specific networking skill area in information technology. Thus a computer engineer or computer science graduation most likely will have to obtain additional certificates on and pertaining to the specific technologies or equipment used by the hiring corporation; if not, such employer may suffer unwanted penalties like foregoing (voiding the contract) the protections of a certain level of customer service or warranties.
A certification is a third-party attestation of an individual's level of knowledge or proficiency in a certain industry or profession. They are granted by authorities in the field, such as professional societies and universities, or by private certificate-granting agencies. Most certifications are time-limited; some expire after a period of time (e.g., the lifetime of a product that required certification for use), while others can be renewed indefinitely as long as certain requirements are met. Renewal usually requires ongoing education to remain up-to-date on advancements in the field, evidenced by earning the specified number of continuing education credits (CECs), or continuing education units (CEUs), from approved professional development courses.
Many certification programs are affiliated with professional associations, trade organizations, or private vendors interested in raising industry standards. Certificate programs are often created or endorsed by professional associations, but are typically completely independent from membership organizations. Certifications are very common in fields such as aviation, construction, technology, environment, and other industrial sectors, as well as healthcare, business, real estate, and finance.
According to The Guide to National Professional Certification Programs (1997) by Phillip Barnhart, "certifications are portable, since they do not depend on one company's definition of a certain job" and they provide protential employers with "an impartial, third-party endorsement of an individual's professional knowledge and experience".[1]
Certification is different from professional licensure. In the United States, licenses are typically issued by state agencies, whereas certifications are usually awarded by professional societies or educational institutes. Obtaining a certificate is voluntary in some fields, but in others, certification from a government-accredited agency may be legally required to perform certain jobs or tasks. In other countries, licenses are typically granted by professional societies or universities and require a certificate after about three to five years and so on thereafter. The assessment process for certification may be more comprehensive than that of licensure, though sometimes the assessment process is very similar or even the same, despite differing in terms of legal status.
The American National Standards Institute (ANSI) defines the standard for being a certifying agency as meeting the following two requirements:
- Delivering an assessment based on industry knowledge that is independent from training courses or course providers
- Granting a time-limited credential to anyone who meets the assessment standards
The Institute for Credentialing Excellence (ICE) is a U.S.-based organization that sets standards for the accreditation of personnel certification and certificate programs based on the Standards for Educational and Psychological Testing, a joint publication of the American Educational Research Association (AERA), the American Psychological Association (APA), and the National Council on Measurement in Education (NCME). Many members of the Association of Test Publishers (ATP) are also certification organizations.
Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to the moving images. Modern computer animation usually uses 3D computer graphics, although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes, the target of the animation is the computer itself, but sometimes film as well.
Computer animation is essentially a digital successor to the stop motion techniques using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations are more controllable than other more physically based processes, constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology. It can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it, but advanced slightly in time (usually at a rate of 24, 25 or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and motion pictures.
For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames. The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing. Finally, the animation is rendered.
For 3D animations, all frames must be rendered after the modeling is complete. For 2D vector animations, the rendering process is the key frame illustration process, while tweened frames are rendered as needed. For pre-recorded presentations, the rendered frames are transferred to a different format or medium, like digital video. The frames may also be rendered in real time as they are presented to the end-user audience. Low bandwidth animations transmitted via the internet (e.g. Adobe Flash, X3D) often use software on the end-users computer to render in real time as an alternative to streaming or pre-loaded high bandwidth animations.
School Description
Choose the education that's right for YOU!
|
Computer Animation Diploma Program |
|
International Academy of Design & Technology
Program: Program Features: Our industry-current
Silicon Graphics workstations offer Avid Technology/SOFTIMAGE
or Alias/Wavefront 3D animation software. Courses include practical
training in the entire cycle of pre-prodcution/visualization,
production and post-production while focusing upon the art and
design of classical animation principles. All students who successfully
complete the program graduate with a diploma and a professionally
produced portfolio/demo reel of their work.
::
Concentration: Digital
Animation |
::
Campus |
:: Location:
Toronto, Canada |
|
|
School Description
digital animation
The Associates Degree in Applied Science in Digital Arts and Animation
is an 18-month degree program designed to prepare students for entry-level
positions in animation design studios, advertising, broadcast design,
and storyboarding. This program provides an integrated series of learning
experiences designed to guide the student through the technical development
and artistic awareness needed for their chosen field.
The course work will focus on drawing skills, movement studies, the understanding
of anatomy and movement, an in-depth focus on the software and computer
operations current in the field, and critical thinking skills. Included
in the lecture and studio experience here will be figure drawing, script
writing, storyboarding, character animation, and digital film editing.
Students should have developed a reel and digital portfolio upon completion
of the program.
top |