:: Interactive/Multimedia Design
An online degree is an academic degree (usually a college degree, but sometimes the term includes high school diplomas and non-degree certificate programs) that can be earned primarily or entirely through the use of an Internet-connected computer, rather than attending college in a traditional campus setting. Improvements in technology, the increasing use of the Internet worldwide, and the need for people to have flexible school schedules while they are working have led to a proliferation of online colleges that award associate, bachelor's, master's, and doctoral degrees.
The goal of educational accreditation, according to the United States Department of Education, is to ensure that programs provided by institutions of higher education meet acceptable levels of quality.[1] ENQA, the European Association for Quality Assurance in Higher Education, describes the role of external quality assurance in education as one that "combines both accountability for the reassurance of the public and an objective and developmental role for enhancing quality in institutions".[2] In the area of online education, it is important to avoid unaccredited diploma mills that offer fake degrees, as these are unfortunately common. Students seeking valid online degrees should obtain proof of accreditation from an appropriate national or regional accrediting body.
In the United States, online colleges that are fully accredited have earned a widely recognized form of university accreditation from one of six regional accreditation boards.[3] Each of six geographic regions of the United States has one of these boards, a non-governmental agency that oversees and accredits degree-granting institutions headquartered in their areas. The U.S. Department of Education and the Council for Higher Education Accreditation (CHEA) also recognize the Distance Education Accrediting Commission (DEAC) as the accrediting organization for distance learning institutions and education programs that offer online degrees.
Outside of the United States, other national and regional standards of accreditation hold, and may be highly supportive of, distance education. For example, the Universitat Oberta de Catalunya, or Open University of Catalonia, has been accredited by AQU, the Agency for Quality Assurance in the Catalan University System (a full member of ENQA), since its inception in 1995, and has been called a "significant success story" as "the world's first continuous, and sustainable, virtual university".[4] Similarly, in Ireland, the Higher Education and Training Awards Council (HETAC) has accredited a number of online colleges and degrees, e.g. Setanta College.[5]
In many cases, an online degree earned through an accredited public or private university may be effectively indistinguishable from a degree earned in a campus-based program, sometimes referred to as "brick-and-mortar" programs. The instruction is often exactly the same, with the online degree containing no special designation. As such the same financial aid packages are often available to online students, which has helped make them more accessible to traditional applicants. An example of an indistinguishable degree program is that offered by Columbia University. Student who earn a degree through the Columbia Video Network (CVN) earn exactly the same type of degree as the campus-based program.[13] The professors, courses, homework, tests, and eventual transcripts and diploma are identical to that of on-campus students.[14] Another example is NYU Tandon Online which offers master's degrees completely online through New York University Tandon School of Engineering.[15]
In recent years many top universities have been actively expanding their extension and online learning programs in an effort to legitimize the online education arena.[16][17] While admissions to online programs at prestigious universities hasn't seen a dramatic spike, there has been a large expansion in course offerings in recent years. Almost all Ivy League and top 20 universities now offer at least one online graduate degree program or certification.[18]
The Sloan Consortium, based on data collected from over 2,200 U.S. colleges and universities, reports that nearly 3.2 million students took at least one online course during 2005 (a significant increase over the 2.3 million reported in 2004). According to the same report, about two-thirds of the largest institutions have fully online programs.[11] In 2010, more than 6 million students were taking at least one course online.[20] As of 2013, the number of students enrolled in online courses had risen to over 6.7 million.[21]
- Adams, Jonathan; Defleur, Margaret. "The acceptability of online degrees earned as a credential for obtaining employment". Communication Education. Routledge. doi:10.1080/03634520500343376.
- Lohr, Steve. “Second Thoughts On Web Classes.” New York Times 13 Sept. 2010: 3 Academic Search Complete. Web. 12 Apr. 2015.
- NYU-ePoly FAQs What is the difference between an on-campus course and online course content?
"Things to Consider". ed.gov. United States Department of Education. Retrieved 2011-07-05.
Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video, audio, and video games.
Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment.
Though the word media is plural, the term is often used as a singular noun.
Interactive media is related to the concepts interaction design, new media, interactivity, human computer interaction, cyberculture, digital culture, interactive design, and can include augmented reality and virtual reality.
An essential feature of interactivity is that it is mutual: user and machine each take an active role (see interaction). Most interactive computing systems are for some human purpose and interact with humans in human contexts. Manovich complains that 'In relation to computer-based media, the concept of interactivity is a tautology. .... Therefore, to call computer media “interactive” is meaningless – it simply means stating the most basic fact about computers.'. Nevertheless, the term is useful to denote an identifiable body of practices and technologies.
Interactive media are an instance of a computational method influenced by the sciences of cybernetics, autopoiesis and system theories, and challenging notions of reason and cognition, perception and memory, emotions and affection.
Any form of interface between the end user/audience and the medium may be considered interactive. Interactive media is not limited to electronic media or digital media. Board games, pop-up books, gamebooks, flip books and constellation wheels are all examples of printer interactive media. Books with a simple table of contents or index may be considered interactive due to the non-linear control mechanism in the medium, but are usually considered non-interactive since the majority of the user experience is non-interactive reading.
Interactive media can be implemented using a variety of platforms and applications that use technology. Some examples include mobile platforms such as touch screen smartphones and tablets, as well as other interactive mediums that are created exclusively to solve a unique problem or set of problems. Interactive media is not limited to a professional environment, it can be used for any technology that responds to user actions. This can include the use of JavaScript and AJAX in web pages, but can also be used in programming languages or technology that has similar functionality.
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